Items where Author is "Tan, Tse Guan"

Up a level
Export as [feed] Atom [feed] RSS 1.0 [feed] RSS 2.0
Group by: Item Type | No Grouping
Number of items: 12.

Article

Shi, Jun Long and Chin, Kim On and Teo, Jason Tze Wi and Tan, Tse Guan and Rayner Alfred, and Patricia Anthony, (2013) Evolving controllers for simulated car racing using differential evolution. Asia-Pacific Journal of Information Technology and Multimedia, 2 (1). pp. 57-68. ISSN 2289-2192

Tan, Tse Guan and Teo, Jason Tze Wi and Patricia Anthony, (2011) A comparative investigation of non-linear activation functions in neural controllers for search-based game AI engineering. Artificial Intelligence Review. pp. 1-25. ISSN 0269-2821

Rayner Alfred, and Tan, Tse Guan and Yong, Yung Nan and Chin, Kim On and Jason Teo, (2013) Automated evaluation for AI controllers in tower defense game using genetic Algorithm. Communications in Computer and Information Science, 378. pp. 135-146. ISSN 1865-0929

Teo, Jason Tze Wi and Tan, Tse Guan (2008) Evolving opposition-based pareto solutions: multiobjective optimization using competitive coevolution. Oppositional Concepts in Computational Intelligence. pp. 161-206. ISSN 978-3-540-70826-1

Chin, Kim On and Teo, Jason Tze Wi and Tan, Tse Guan (2013) Single- versus multiobjective optimization for evolution of neural controllers in Ms. Pac-Man. International Journal of Computer Games Technology. pp. 1-7.

Chin, Kim On and Chang, Kee Tong and Rayner Alfred, and Wang Cheng, and Tan, Tse Guan (2015) Self-Evaluation of RTS Troop's performance. Journal of Teknologi. pp. 119-126. ISSN 2180–3722

Conference or Workshop Item

Tan, Tse Guan and Teo, Jason Tze Wi and Patricia Anthony, (2011) A comparison of two sigmoidal-type activation functions in video game controller evolution. In: 2011 IEEE Conference on Sustainable Utilization Development in Engineering and Technology, STUDENT 2011;Semenyih;20 October 2011through21 October 2011, 20-21 October 2011, Semenyih, Kuala Lumpur, Malaysia.

Tan, Tse Guan and Patricia Anthony, and Teo, Jason Tze Wi and Ong, Jia Hui (2011) Neural network ensembles for video game AI using evolutionary multi-objective optimization. In: 11th International Conference on Hybrid Intelligent Systems, HIS 2011, 5-8 December 2011, Malacca, Malaysia.

Rayner Alfred, and Gan, Kim Soon and Tan, Tse Guan and Chin, Kim On (2013) A comparison on the performance of crossover techniques in video game. In: International Conference on Control System, Computing and Engineering.

Rayner Alfred, and Leow, Chin Leong and Gan, Kim Soon and Tan, Tse Guan and Chin, Kim On (2013) Self-Synthesized controllers for tower defense game using Genetic Programming. In: International Conference on Control System, Computing and Engineering.

Thesis

Tan, Tse Guan (2008) Competitive and cooperative coevolution for pareto multiobjective optimization. Masters thesis, Universiti Malaysia Sabah.

Tan, Tse Guan (2013) Multiobjective coevolution of artificial neural network ensembles for game artificial intelligence. ["eprint_fieldopt_thesis_type_phd" not defined] thesis, Universiti Malaysia Sabah.

This list was generated on Wed Aug 12 07:03:35 2020 MYT.