Bounding Volume Hierarchies for Collision Detection

Hamzah Asyrani Sulaiman and Abdullah Bade (2012) Bounding Volume Hierarchies for Collision Detection. pp. 39-54.

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In virtual environment world, performing collision detection between various 3D objects requires sophisticated steps to be followed in order to properly visualize their effect. It is challenging due to the fact that multiple objects undergo various motion depending on the application’s genre. It is however an essential challenge to be resolved since it’s many use in the computer animation, simulation and robotic industry. Thus, object intersection between rigid bodies has become one of the most important areas in order to bring realism to simulation and animation.

Item Type: Chapter In Book
Additional Information: Open access peer-reviewed Edited Volume
Keyword: Geometric , Computer
Subjects: T Technology > TK Electrical engineering. Electronics Nuclear engineering > TK1-9971 Electrical engineering. Electronics. Nuclear engineering
Department: FACULTY > Faculty of Science and Natural Resources
Depositing User: NORAINI LABUK -
Date Deposited: 28 Dec 2021 17:10
Last Modified: 28 Dec 2021 17:10

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